Welcome to the Portland Retro Gaming Expo! Also, check out that “Internet” jacket.
More vendors. So many vendors.
The original $5 sack, apparently.
AtariAge has specialized in “new” games for old Atari consoles for years, and their selection of new titles has only expanded since we last saw them at 2015’s PRGE.
AtariAge also wins for the best CRT screens at the show.
Game design legend Jeff Minter had this double-game cart on offer. (He was not in attendance, far as I know.)
This game can also be purchased for the original Game Boy and the Sega Genesis, turns out.
One of the world’s first looks at new AtariAge game Draconian.
A Castlevania ROM hack? Sure thing!
Other vendors sold repro Atari carts, as well.
What I wouldn’t give for a golden version of the original Japanese Famicom version of Punch-Out!!
How the heck do you land one of these, other than by having a parent who manages a McDonald’s?
“Don’t tell me how incredibly rare Mighty Final Fight is. You have two copies!”
I’d never seen this Crazy Taxi RC car until PRGE.
I’m not sure I’d ever want to use this bulky thing to contain my entire NES setup, but if you’re that kind of collector, here’s the old, official Nintendo option.
It’s a booming era for classic and hard-to-find Sega Saturn games.
I had no idea how rare NCAA College Basketball 2K3 for the GameCube was until I saw this stand. Yep, it’s rare.
Catch up on some back issues.
Replaceable Xbox 360 faceplates: they’re not rare or overpriced… yet.
I imagine even the devs of Kolibri would argue over it being worth that much money.
The box says “free,” you jerks.
Mint-in-box Metalstorm. Mmm.
Snowboard Kids 2 and Kirby’s Dream Land 3 are among the rarest ones in this set. That Kirby price tag is $385, which is insane but also way lower than some eBay listings.
Days like this make me wish I’d saved my old copy of Breath of Fire II instead of dumping it for $5 of credit towards an N64 game in the ’90s.
Dragon Quest games for the Super Famicom. Those will never be rare, man. Enix printed two for every school-aged kid in Japan back in the ’90s, I believe.
Something to be proud of!
This tiny circuit board plays Tetris and only Tetris.
For a more intense hacked-together Tetris experience, go for this enormous LED panel.
Head back to Shufflepuck Cafe with me.
The free-play room, hidden from the vendor space’s brighter lights.
Who needs Golden Tee when you’ve got this trackball arcade classic?
A mom helps her boy take a shot… a Crack Shot.
I’m gonna guess this kid had never played the original Empire Strikes Back arcade game in its original cabinet before.
Apologies for the blown-out photo. This is a kid-sized Bubble Bobble cabinet. I’d never seen one before, and clearly, neither had this full-grown adult.
Once again, the PRGE hosted a classic Tetris invitational.
Contestants practice on NES Tetris.
The light-gun gallery.
A Portland indie-game group had a booth in one corner, complete with a VR rig. HEY THAT AIN’T RETRO
Hell yes, this 1994 Popeye pin.
Aurich and I are split on the new Star Wars cab from Stern. I freaking love it.
More classic pins.
Cocktail (table) time! These players were absolutely pounding on the buttons, which makes sense, since this was Konami’s Track And Field game from the ’80s.
Not often I see a Ladybug cab in the wild.
This Hard Drivin’ cab had serious hydraulics, almost as if it’d been rebuilt with custom parts.
A fake living room setup.
Nobody seemed to catch Space Fever at the show.
PORTLAND, Oregon—If you think you’ve seen everything there is to offer at a massive “retro gaming expo,” then you’re a lot like me. I went to last weekend’s Portland Retro Gaming Expo with low expectations, simply hoping to have fun and play games with a few friends. But the annual show has continued its explosive growth, and this year’s edition featured so much rare and weird gaming stuff from yesteryear that I couldn’t help but pull out my camera.
In part, I’m a sucker for rare games, in original, mint-condition boxes, being collected and sold in a giant pavilion, which PRGE offered in its biggest show floor yet. And I always enjoy a massive free-play floor that lets me save quarters on classic pinball and video arcade machines, which PRGE also delivered with its biggest selection since the show began in 2006.
Minutes after I took this photo, I returned with designs on buying it, only to learn it had sold. Sigh.
One artist made all of these, and you can find her work here.
Some really good Shy Guy work here.
Not gaming-related, I know, but come on. That’s a great design. (And you can get these from the same link posted a few images ago.)
Heavy, shiny pixel recreations.
The Earthbound gang!
One of the better Zelda illustrations I’ve ever seen a fan make.
All of your favorite gaming cuties on one T-shirt.
Mostly horror themed, but a few gaming prints in here.
Light-up boxes as accent art for YOUR nerdy home.
Impressive pixel-bead stuff here, particularly with the depth used to separate objects in each retro-gaming image.
Marc Ericksen, classic game box-art illustrator, was on hand to sell classic reprints and tell stories.
Ericksen spoke at length about the infamous cover of
Mega Man 2, saying that Capcom’s American offices reviewed his illustration for months without anybody correcting what he’d originally been told: that Mega Man used a pistol.
More of Ericksen’s prints. He still does hand-drawn illustrations for his career.
Minutes after I snapped this, the Mario + Yoshi man hopped on a unicycle and began playing a bagpipe. Only in Portland, folks.
Deku Link and Squid Kid!
No Han Solo outfit will ever look as good as a detailed, height-appropriate Chewie.
This looked even more impressive in person, in terms of the face being obscured.
You too can explore world 1-1.
…I didn’t know these existed until I went to PRGE. Now you too can enjoy the same discomfort I felt upon seeing them. (Only one of these is a guy’s butt, at the lower left.)
But this year also included the show’s biggest museum collection yet, which celebrated the 40th anniversary of the Atari 2600 by creating a wall of
every game that came out for the system. This room was bolstered further by some seriously rare games—as in, those whose known numbers only count in the tens—and a cool selection of nerdy panels with some of the Atari era’s formative developers.
Between that serious nerd-history gold, inspired art, and silly outfits, the show was a smashing success. I hope you enjoy these galleries nearly as much as I enjoyed devouring the expo’s many games, vendors, and exhibits.
An entire wall of 2600 games.
A variety of classic store-kiosk demo machines.
This one trumped them all, of course.
One wall was lined with a number of rare 2600 games…
…so let’s zoom on the absolutely rarest one of them all. Holy cow.
Another incredibly rare Atari 2600 game, complete with all its original documentation.
Enjoy the informational placards.
Nobody gets to complain about corporate-mascot video games the way that Atari 2600 fans get to.
Likely the first homebrew cartridge ever made. History right there, folks.
Edutainment for your teeth.
Well before the Game Genie.
Need to copy your 2600 games to a cassette? Get the Game Brain!
Sega and Bally join the 2600 party.
Starpath tried to push into the 2600 scene with its own supplementary hardware.
I had never seen this mid-’70s dice-rolling arcade machine in my life.
A programmable toy that required a portable WonderSwan gaming console to operate.
A WonderSwan dev kit.
Sharp and Nintendo’s first collaboration on an electronic toy.
Gaming historian Frank Cifaldi was on hand with documentation from a variety of unreleased Nintendo games.
We were THIS CLOSE to a New Kids NES game, y’all.
Cool Spot nearly got a Game Boy version (and had a whopping trio of box-art concepts worked up).
Just… that’s insane. One-of-a-kind right here.
For all of the garbage Simpsons games that came out in the show’s first few seasons, it’s shocking that any of these ports were canceled.
I mean, I guess signed copies of this Duck Dodgers N64 game are rare…
A variety of rare prototypes and in-development verisons.
Cifaldi brought a few playable unreleased NES games.
Dinohockey’s intro screen.
A California Raisins game that never saw release. Man, those things are creepy.
Cifaldi even brought his booklet of advertising concepts for games that never came out on the NES. For example: Nintendo nearly put SimCity out on the NES.
And Square had designs on releasing the actual Final Fantasy II and III in the States (instead of getting the numbering all wrong for us).
Well, my guess would be John Madden Football, but it didn’t come out, so… another hint, Electronic Arts?
This Activision development duo has continued working together since their work on unlicensed games for the 2600 in the ’70s. Their stories included a last-minute dash to reduce Keystone Capers’ memory by a single byte, and about Activision’s development of a future-proofed spring mechanism for its own 2600 cartridge models.
Atari and Cyan Labs legend Jeff Minter was also on hand to recall the good ol’ Atari days.
Listing image by Sam Machkovech Check out more info at the Source link for this article!