By Tom Peden, Gamer News Daily Contributing Author
When I first heard about Crash Bandicoot being remastered, waves of nostalgia flooded my mind. In a sea of all this joy and positive memories, I took a step (or swim?) back as I floated to the shore of realistic expectations. But what do we actually know about this remaster? Let’s have a look.
The games original developers Naughty Dog have built a stellar reputation for quality video games over the years, and rightfully so. With the Crash remaster Naughty Dog decided to pass on the torch and handed the development to Vicarious Visions. You might know them from their work on titles like Skylanders or Marvel Ultimate Alliance 2. But you might not know that they have been making Crash Bandicoot games since 2002.
When Crash Bandicoot N Sane trilogy was announced, it was one of those occasions where you really hope your childhood memories are in good hands. A sense of excitement and ownership filled you as you awaited details. Whilst you silently prayed the architecture of what made the game feel so special would be kept intact.
Barring the few details we have had confirmed regarding the game and the gameplay reveal we had, we don’t actually know a whole lot about the game. We know that it supports a 4k resolution. One of the first things to talk about would be how the game will look.
From the gameplay we saw, it looks like you’d expect, an upgrade from the original for sure, but we knew the graphics were never going to be mind blowing. That’s not what Crash was about and even in a modern version it still won’t be. Having a 4k resolution will mean a smoother and slightly cleaner looking experience and if anything we can just call this feature a bonus that we weren’t expecting. But you should expect to see bright, vibrant colours and a whole host of your childhood favourites reimagined in high definition.
Gameplay will feature many of the same mechanics and the feel of the original. A simple, fun platformer with all the hoo-ga-boo-ga’s you can handle. Crash is known for its humour and the remastered version will hopefully bring back fond memories, or just the memories of fighting your siblings over who’s turn it is next.
The game remasters three of the previous games – Crash Bandicoot, Cortex Strikes back & Warped. The titles will be re-released on June 30th and there’s always the potential to remaster Crash Team Racing and other spin-offs if the title sells well. In the age of remaking movies (I give up if they try to remake Back to the Future), it was only a short time before video games started to go with the trend. There’s always a danger here that Hollywood hasn’t seemed to grasp, yet. These are positive memories to a lot of us, which we associate with certain times or certain events in our lives. Those feelings and moments we have make these games special and that can’t necessarily be replaced when we play something like this remaster 11 years later. This is a risk Vicarious Visions obviously felt was worth taking, and why not? Video games are not movies after all. The experience is entirely different, and what’s fun to you at one time will most likely be fun at another.
So what’s going to be different about this title, and why should it succeed where a lot of movies fail? Well, Crash Bandicoot has a formula. It’s a simple, quirky and fun time. It has innovative level design, which can be simple to navigate, but difficult to master. The game is filled with Easter eggs, interesting characters and a lot of rideable animals. The original game broke ground when it first released and the remastered is likely to be a copy and paste of some of its aspects.
The Crash games also had a lot of bugs that could enable players to essentially bypass chunks of the game. Obviously, this was countered by the fact players wouldn’t receive the bonus for destroying every crate/box in some instances. I would expect these issues to be resolved 11 years on and not in the game. QA testing has come a long way since 1996 and with the resources, Vicarious Visions have you’d expect most of these bugs gone.
The game also looks to have vastly improved the audio in the game, and from the gameplay, it sounds like a lot of work went into perfecting that. The studio has obviously invested a lot of time not only accurately replicating the sounds from the original game, but also giving them so much more punch and definition. The classic theme tune has also been re recorded, so be prepared for that being stuck in your head for days.
Vicarious Visions had a great idea in the form of a contest that recently ended. They allowed fans to submit ideas for idle animations for Crash himself. It’s involving the community with the little perks that make me think this game is in good hands. After all the people who play your game are the judge, jury and executioner. They ultimately decide that all your hard work and sleepless nights making a game is worth it and let’s hope it was.
Crash Bandicoot N Sane Trilogy releases June 30th, 2017 and is a Playstation 4 exclusive title. What will be next for our box-smashing rodent? Who knows? But I’d place my bets on further titles if this one were a success.
What do you think about this remaster? Do you agree with our thoughts? Let us know in the comment section below.
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